FHierarchicalLODUtilities::CleanStandaloneAssetsInPackage

Cleans any standalone flags for meshes, textures and materials.

Windows
MacOS
Linux

Override Hierarchy

IHierarchicalLODUtilities::CleanStandaloneAssetsInPackage()

FHierarchicalLODUtilities::CleanStandaloneAssetsInPackage()

References

Module

HierarchicalLODUtilities

Header

/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h

Include

#include "HierarchicalLODUtilities.h"

Source

/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp

Syntax

virtual void CleanStandaloneAssetsInPackage
(
    UPackage * InPackage
)

Remarks

Cleans any standalone flags for meshes, textures and materials. This ensures that they get garbage collected when not referenced any more.

Parameters

Parameter

Description

InPackage

The HLOD package to clean

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