| IHierarchicalLODUtilities::CleanStandaloneAssetsInPackage()
|
Module |
|
Header |
/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h |
Include |
#include "HierarchicalLODUtilities.h" |
Source |
/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp |
Cleans any standalone flags for meshes, textures and materials. This ensures that they get garbage collected when not referenced any more.
Parameter |
Description |
---|---|
InPackage |
The HLOD package to clean |