| IHierarchicalLODUtilities::CreateNewClusterActor()
|
Module |
|
Header |
/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h |
Include |
#include "HierarchicalLODUtilities.h" |
Source |
/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp |
virtual ALODActor * CreateNewClusterActor
(
UWorld * InWorld,
const int32 InLODLevel,
AWorldSettings * WorldSettings
)
Creates a new cluster actor in the given InWorld with InLODLevel as HLODLevel