FHierarchicalLODUtilities::ExtractStaticMeshActorsFromLODActor

Extracts all the virtual Mesh Actors from the given LODActor's SubActors array

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Override Hierarchy

IHierarchicalLODUtilities::ExtractStaticMeshActorsFromLODActor()

FHierarchicalLODUtilities::ExtractStaticMeshActorsFromLODActor()

References

Module

HierarchicalLODUtilities

Header

/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h

Include

#include "HierarchicalLODUtilities.h"

Source

/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp

Syntax

virtual void ExtractStaticMeshActorsFromLODActor
(
    ALODActor * LODActor,
    TArray< AActor * > & InOutActors
)

Remarks

Extracts all the virtual Mesh Actors from the given LODActor's SubActors array

Parameters

Parameter

Description

LODActor

LODActors to check the SubActors array for

InOutActors

Array to fill with virtual Mesh Actors

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