FHierarchicalLODUtilities::ExtractSubActorsFromLODActor

Recursively retrieves Actors from a LODActor and its child LODActors

Windows
MacOS
Linux

Override Hierarchy

IHierarchicalLODUtilities::ExtractSubActorsFromLODActor()

FHierarchicalLODUtilities::ExtractSubActorsFromLODActor()

References

Module

HierarchicalLODUtilities

Header

/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilities.h

Include

#include "HierarchicalLODUtilities.h"

Source

/Engine/Source/Developer/HierarchicalLODUtilities/Private/HierarchicalLODUtilities.cpp

Syntax

virtual void ExtractSubActorsFromLODActor
(
    AActor * Actor,
    TArray< AActor * > & InOutActors
)

Remarks

Recursively retrieves Actors from a LODActor and its child LODActors

Parameters

Parameter

Description

Actor

LODActor instance

InOutComponents

Will hold the StaticMeshComponents

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