ILauncherProfile::IsArchiving

Whether to archive build

Windows
MacOS
Linux

References

Module

LauncherServices

Header

/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h

Include

#include "ILauncherProfile.h"

Syntax

bool IsArchiving() const

Remarks

Whether to archive build

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss