ILauncherProfile::IsBuildingUAT

Checks whether UAT should be built.

Windows
MacOS
Linux

References

Module

LauncherServices

Header

/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h

Include

#include "ILauncherProfile.h"

Syntax

bool IsBuildingUAT() const

Remarks

Checks whether UAT should be built.

Returns

true if building UAT, false otherwise.

See Also

SetBuildGame

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