ILauncherProfile::SetPackageDirectory

Sets the packaging directory.

Windows
MacOS
Linux

References

Module

LauncherServices

Header

/Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h

Include

#include "ILauncherProfile.h"

Syntax

void SetPackageDirectory
(
    const FString & Dir
)

Remarks

Sets the packaging directory.

Parameters

Parameter

Description

Dir

The packaging directory to set.

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss