FLocTextHelper::AddTranslation

Add a new translation to the given archive.

Windows
MacOS
Linux

References

Module

Localization

Header

/Engine/Source/Developer/Localization/Public/LocTextHelper.h

Include

#include "LocTextHelper.h"

Source

/Engine/Source/Developer/Localization/Private/LocTextHelper.cpp

Syntax

bool AddTranslation
(
    const FString & InCulture,
    const FLocKey & InNamespace,
    const FLocKey & InKey,
    const TSharedPtr< FLocMetadataObject > & InKeyMetadataObj,
    const FLocItem & InSource,
    const FLocItem & InTranslation,
    const bool InOptional
)

Remarks

Add a new translation to the given archive.

Returns

Returns true if it was added successfully, false otherwise.

Parameters

Parameter

Description

InCulture

Culture to add the translation for.

InNamespace

Namespace of the text.

InKey

Key of the text.

InKeyMetadataObj

Meta-data associated with the source text key.

InSource

Source text to key against.

InTranslation

Translated text to set.

InOptional

Is this translation optional?

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss