FLocTextHelper::GetPlatformSplitMode

How are we splitting localization data per-platform?

Windows
MacOS
Linux

References

Module

Localization

Header

/Engine/Source/Developer/Localization/Public/LocTextHelper.h

Include

#include "LocTextHelper.h"

Source

/Engine/Source/Developer/Localization/Private/LocTextHelper.cpp

Syntax

ELocTextPlatformSplitMode GetPlatformSplitMode() const

Remarks

How are we splitting localization data per-platform?

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