LoadArchive

Overload list

Windows
MacOS
Linux
Name Description

Public function

bool

 

LoadArchive

(
    const FString& InCulture,
    const ELocTextHelperLoadFlags InLoa...,
    FText* OutError
)

Attempt to load (or create) an archive file (native or foreign).

Public function

bool

 

LoadArchive

(
    const FString& InCulture,
    const FString& InArchiveFilePath,
    const ELocTextHelperLoadFlags InLoa...,
    FText* OutError
)

Attempt to load (or create) an foreign file (native or foreign) from the given file path.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss