FLocTextHelper::FLocTextHelper

Construct a helper for the given target information.

Windows
MacOS
Linux

References

Module

Localization

Header

/Engine/Source/Developer/Localization/Public/LocTextHelper.h

Include

#include "LocTextHelper.h"

Source

/Engine/Source/Developer/Localization/Private/LocTextHelper.cpp

Syntax

FLocTextHelper
(
    FString InTargetPath,
    FString InManifestName,
    FString InArchiveName,
    FString InNativeCulture,
    TArray< FString > InForeignCultures,
    TSharedPtr< ILocFileNotifies > InLocFileNotifies,
    const ELocTextPlatformSplitMode InPlatformSplitMode
)

Remarks

Construct a helper for the given target information.

Nothing is loaded or created at this point.

Parameters

Parameter

Description

InTargetPath

Path to the localization target (the root of this path should contain the manifest, and the archives should be under culture code directories).

InManifestName

Name given to the manifest file for this target (eg, Game.manifest).

InArchiveName

Name given to the archive files for this target (eg, Game.archive).

InNativeCulture

Culture code of the native culture (eg, en), or an empty string if the native culture is unknown.

InForeignCultures

Array of culture codes for the foreign cultures (the native culture will be removed from this array if present).

InLocFileNotifies

Interface for allowing source control integration (may be null).

InPlatformSplitMode

Should we split localization data per-platform?

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