Module |
|
Header |
/Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h |
Include |
#include "LocalizationTargetTypes.h" |
Source |
/Engine/Source/Developer/Localization/Private/LocalizationTargetTypes.cpp |
static FString GetResolvedPathRoot
(
const ELocalizationGatherPathRoot InPathRoot,
const bool bIsEngineTarget
)
Get the path name of the resolved path root (either FPaths::EngineDir() or FPaths::ProjectDir() depending on the setting and target type