FPortableObjectCulture::GetDefaultPluralForms

Retrieves the language default plural forms.

Windows
MacOS
Linux

References

Module

Localization

Header

/Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h

Include

#include "PortableObjectFormatDOM.h"

Source

/Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp

Syntax

FString GetDefaultPluralForms() const

Remarks

Retrieves the language default plural forms. If no plural forms are provided for this language we use this to pull from a set of defaults if available.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss