| UObjectBase
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Module |
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Header |
/Engine/Source/Developer/Localization/Public/LocalizationSettings.h |
Include |
#include "LocalizationSettings.h" |
class ULocalizationSettings : public UObject
Class for loading/saving configuration settings and the details view objects needed for localization dashboard functionality.
Name | Description | |
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ULocalizationSettings ( |
Name | Description | ||
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ULocalizatio... |
GetEngineTargetSet() |
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ULocalizatio... |
GetGameTargetSet() |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |