FSkeletalMeshBuilder

Windows
MacOS
Linux

Inheritance Hierarchy

FMeshBuilder

FSkeletalMeshBuilder

References

Module

MeshBuilder

Header

/Engine/Source/Developer/MeshBuilder/Public/SkeletalMeshBuilder.h

Include

#include "SkeletalMeshBuilder.h"

Syntax

class FSkeletalMeshBuilder : public FMeshBuilder

Constructors

Name Description

Public function

FSkeletalMeshBuilder()

Destructors

Name Description

Public function Virtual

~FSkeletalMeshBuilder()

Overridden from FMeshBuilder

Name Description

Public function Virtual

bool

 

Build

(
    FStaticMeshRenderData& OutRenderDa...,
    UStaticMesh* StaticMesh,
    const FStaticMeshLODGroup& LODGrou...
)

No support for static mesh build in this class.

Public function Virtual

bool

 

Build

(
    USkeletalMesh* SkeletalMesh,
    const int32 LODIndex,
    const bool bRegenDepLODs
)

Build function should be override and is the starting point for skeletal mesh builders

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