Module |
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Header |
/Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeData.h |
Include |
#include "MeshMergeData.h" |
struct FMeshMergeData
Structure holding intermediate mesh merging data that is used throughout the mesh merging and proxy creation processes
Name | Description | ||
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bIsClippingMesh |
If set, the raw mesh should be used as clipping geometry |
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DebugJobName |
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NewUVs |
Will contain non-overlapping texture coordinates, if the material requires baking down per-vertex data |
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RawMesh |
Raw mesh data from the source static mesh |
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UStaticMesh ... |
SourceStaticMesh |
Pointer to the source static mesh instance |
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TexCoordBounds |
Contains the original texture bounds, if the material requires baking down per-vertex data |
Name | Description | |
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FMeshMergeData() |
Name | Description | ||
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ReleaseData() |