FSkeletalMeshComponentAdapter::GetOuter

Returns outer package to use when creating new assets

Windows
MacOS
Linux

Override Hierarchy

IMaterialBakingAdapter::GetOuter()

FSkeletalMeshComponentAdapter::GetOuter()

References

Module

MeshMergeUtilities

Header

/Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h

Include

#include "SkeletalMeshAdapter.h"

Source

/Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp

Syntax

virtual UPackage * GetOuter() const

Remarks

Returns outer package to use when creating new assets

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss