FSkeletalMeshComponentAdapter::LightmapUVIndex

Returns lightmap UV index used by mesh data

Windows
MacOS
Linux

Override Hierarchy

IMaterialBakingAdapter::LightmapUVIndex()

FSkeletalMeshComponentAdapter::LightmapUVIndex()

References

Module

MeshMergeUtilities

Header

/Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h

Include

#include "SkeletalMeshAdapter.h"

Source

/Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp

Syntax

virtual int32 LightmapUVIndex() const

Remarks

Returns lightmap UV index used by mesh data

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