| IMaterialBakingAdapter::RemapMaterialIndex()
|
Module |
|
Header |
/Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h |
Include |
#include "SkeletalMeshAdapter.h" |
Source |
/Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp |
Remaps the material index for the given lod and section index to the specified new one