FSkeletalMeshComponentAdapter::RemapMaterialIndex

Remaps the material index for the given lod and section index to the specified new one

Windows
MacOS
Linux

Override Hierarchy

IMaterialBakingAdapter::RemapMaterialIndex()

FSkeletalMeshComponentAdapter::RemapMaterialIndex()

References

Module

MeshMergeUtilities

Header

/Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h

Include

#include "SkeletalMeshAdapter.h"

Source

/Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp

Syntax

virtual void RemapMaterialIndex
(
    int32 LODIndex,
    int32 SectionIndex,
    int32 NewMaterialIndex
)

Remarks

Remaps the material index for the given lod and section index to the specified new one

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