| IMaterialBakingAdapter::RetrieveMeshSections()
|
Module |
|
Header |
/Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h |
Include |
#include "SkeletalMeshAdapter.h" |
Source |
/Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp |
virtual void RetrieveMeshSections
(
int32 LODIndex,
TArray< FSectionInfo > & InOutSectionInfo
) const
Retrieves all mesh sections from underlying data