FStaticMeshComponentAdapter::UpdateUVChannelData

Update UV channel data on object the adapter represents

Windows
MacOS
Linux

Override Hierarchy

IMaterialBakingAdapter::UpdateUVChannelData()

FStaticMeshComponentAdapter::UpdateUVChannelData()

References

Module

MeshMergeUtilities

Header

/Engine/Source/Developer/MeshMergeUtilities/Public/StaticMeshComponentAdapter.h

Include

#include "StaticMeshComponentAdapter.h"

Source

/Engine/Source/Developer/MeshMergeUtilities/Private/StaticMeshComponentAdapter.cpp

Syntax

virtual void UpdateUVChannelData()

Remarks

Update UV channel data on object the adapter represents

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