Module |
|
Header |
/Engine/Source/Developer/MeshMergeUtilities/Public/IMeshMergeUtilities.h |
Include |
#include "IMeshMergeUtilities.h" |
void BakeMaterialsForComponent
(
TArray< TWeakObjectPtr< UObject >> & OptionObjects,
IMaterialBakingAdapter * Adapter
) const
Bakes out (in place) materials for given adapter