FRigVMSetNodePositionAction

An action setting a node's position in the graph.

Windows
MacOS
Linux

Inheritance Hierarchy

FRigVMBaseAction

FRigVMSetNodePositionAction

References

Module

RigVMDeveloper

Header

/Engine/Source/Developer/RigVMDeveloper/Public/RigVMModel/RigVMControllerActions.h

Include

#include "RigVMModel/RigVMControllerActions.h"

Syntax

struct FRigVMSetNodePositionAction : public FRigVMBaseAction

Remarks

An action setting a node's position in the graph.

Variables

Name Description

Public variable

FVector2D

 

NewPosition

Public variable

FString

 

NodePath

Public variable

FVector2D

 

OldPosition

Constructors

Name Description

Public function

FRigVMSetNodePositionAction()

Public function

FRigVMSetNodePositionAction

(
    URigVMNode* InNode,
    const FVector2D& InNewPosition
)

Destructors

Overridden from FRigVMBaseAction

Name Description

Public function Virtual

bool

 

Merge

(
    const FRigVMBaseAction* Other
)

Trys to merge the action with another action and returns true if successfull.

Public function Virtual

bool

 

Redo

(
    URigVMController* InController
)

Re-does the action and returns true if successfull.

Public function Virtual

bool

 

Undo

(
    URigVMController* InController
)

Un-does the action and returns true if successfull.

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