URigVMNode::IsMutable

Returns true if this Node has side effects or internal state.

Windows
MacOS
Linux

References

Module

RigVMDeveloper

Header

/Engine/Source/Developer/RigVMDeveloper/Public/RigVMModel/RigVMNode.h

Include

#include "RigVMModel/RigVMNode.h"

Source

/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/RigVMNode.cpp

Syntax

virtual bool IsMutable() const

Remarks

Returns true if this Node has side effects or internal state.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss