Module |
|
Header |
/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
Include |
#include "ShaderCompilerCommon.h" |
Source |
/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp |
bool ParseAndMoveShaderParametersToRootConstantBuffer
(
const FShaderCompilerInput & CompilerInput,
FShaderCompilerOutput & CompilerOutput,
FString & PreprocessedShaderSource,
const TCHAR * ConstantBufferType
)