Module |
|
Header |
/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
Include |
#include "ShaderCompilerCommon.h" |
Source |
/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslUtils.cpp |
Fall back to using the View uniform buffer directly for platforms that don't support instanced stereo.
Parameter |
Description |
---|---|
ShaderSource |
Preprocessed shader source |