Module |
|
Header |
/Engine/Source/Developer/ShaderFormatOpenGL/Public/GlslBackend.h |
Include |
#include "GlslBackend.h" |
Source |
/Engine/Source/Developer/ShaderFormatOpenGL/Private/GlslBackend.cpp |
void CallPatchConstantFunction
(
_mesa_glsl_parse_state * ParseState,
ir_variable * OutputPatchVar,
ir_function_signature * PatchConstantSig,
exec_list & DeclInstructions,
exec_list & PostCallInstructions
)