FGlslCodeBackend::GenShaderPatchConstantFunctionInputs

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MacOS
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References

Module

ShaderFormatOpenGL

Header

/Engine/Source/Developer/ShaderFormatOpenGL/Public/GlslBackend.h

Include

#include "GlslBackend.h"

Source

/Engine/Source/Developer/ShaderFormatOpenGL/Private/GlslBackend.cpp

Syntax

void GenShaderPatchConstantFunctionInputs
(
    _mesa_glsl_parse_state * ParseState,
    ir_variable * OutputPatchVar,
    exec_list & PostCallInstructions
)

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