Module |
|
Header |
/Engine/Source/Developer/ShaderFormatOpenGL/Public/GlslBackend.h |
Include |
#include "GlslBackend.h" |
virtual bool EmulateStructuredWithTypedBuffers() const
Module |
|
Header |
/Engine/Source/Developer/ShaderFormatOpenGL/Public/GlslBackend.h |
Include |
#include "GlslBackend.h" |
virtual bool EmulateStructuredWithTypedBuffers() const