Module |
|
Header |
/Engine/Source/Developer/ShaderFormatOpenGL/Public/ShaderFormatOpenGL.h |
Include |
#include "ShaderFormatOpenGL.h" |
Source |
/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp |
void PrecompileShader
(
FShaderCompilerOutput & ShaderOutput,
const FShaderCompilerInput & ShaderInput,
const ANSICHAR * ShaderSource,
GLSLVersion Version,
EHlslShaderFrequency Frequency
)
Precompile a GLSL shader.
Parameter |
Description |
---|---|
ShaderOutput |
The precompiled shader. |
ShaderInput |
The shader input. |
InPreprocessedShader |
The preprocessed source code. |