Module |
|
Header |
/Engine/Source/Developer/ShaderFormatVectorVM/Public/ShaderFormatVectorVM.h |
Include |
#include "ShaderFormatVectorVM.h" |
bool CompileShader_VectorVM
(
const struct FShaderCompilerInput & Input,
struct FShaderCompilerOutput & Output,
const class FString & WorkingDirectory,
uint8 Version,
struct FVectorVMCompilationOutput & VMCompilationOutput,
bool bSkipBackendOptimizations
)
Cheating hack version. To be removed when we add all the plumbing for VVM scripts to be treat like real shaders.