FLODUtilities::RegenerateAllImportSkinWeightProfileData

Re-generate all (editor-only) skin weight profile, used whenever we rebuild the skeletal mesh data which could change the chunking and bone indices

Windows
MacOS
Linux

References

Module

SkeletalMeshUtilitiesCommon

Header

/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h

Include

#include "LODUtilities.h"

Source

/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp

Syntax

static void RegenerateAllImportSkinWeightProfileData
(
    FSkeletalMeshLODModel & LODModelDest
)

Remarks

Re-generate all (editor-only) skin weight profile, used whenever we rebuild the skeletal mesh data which could change the chunking and bone indices

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