Module |
|
Header |
/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
Include |
#include "LODUtilities.h" |
Source |
/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp |
static void RegenerateDependentLODs
(
USkeletalMesh * SkeletalMesh,
int32 LODIndex
)
Regenerate LOD that are dependent of LODIndex