Module |
|
Header |
/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h |
Include |
#include "LODUtilities.h" |
Source |
/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp |
static void RestoreSkeletalMeshLODImportedData
(
USkeletalMesh * SkeletalMesh,
int32 LodIndex
)
Restore the LOD imported model to the last imported data. Call this function if you want to remove the reduce on the base LOD
Parameter |
Description |
---|---|
SkeletalMesh |
The skeletal mesh to operate on. |
LodIndex |
The LOD index to restore the imported LOD model |
bReregisterComponent |
if true the component using the skeletal mesh will all be re register. |