FLODUtilities::UpdateAlternateSkinWeights

This function apply the skinning weights from the saved imported skinning weight data to the destination skeletal mesh.

Windows
MacOS
Linux

References

Module

SkeletalMeshUtilitiesCommon

Header

/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h

Include

#include "LODUtilities.h"

Source

/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp

Syntax

static bool UpdateAlternateSkinWeights
(
    USkeletalMesh * SkeletalMeshDest,
    const FName & ProfileNameDest,
    int32 LODIndexDest,
    FOverlappingThresholds OverlappingThresholds,
    bool ShouldImportNormals,
    bool ShouldImportTangents,
    bool bUseMikkTSpace,
    bool bComputeWeightedNormals
)

Remarks

This function apply the skinning weights from the saved imported skinning weight data to the destination skeletal mesh. The Destination will receive the weights has the alternate weights.

Parameters

Parameter

Description

SkeletalMeshDest

The skeletal mesh that will receive the alternate skinning weights.

LODIndexDest

the destination LOD

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