FTargetDeviceId::FTargetDeviceId

Default constructor.

Windows
MacOS
Linux

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/TargetDeviceId.h

Include

#include "Interfaces/TargetDeviceId.h"

Syntax

FTargetDeviceId()

Remarks

Default constructor.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss