Module |
|
Header |
/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h |
Include |
#include "Interfaces/IShaderFormat.h" |
virtual void ModifyShaderCompilerInput
(
FShaderCompilerInput & Input
) const
Called before a shader is compiled to allow the platform shader format to modify the shader compiler input, e.g. by adding console variable values relevant to shader compilation on that platform.