IShaderFormat::SupportsShaderArchives

Whether this shader format supports a format-specific archive for precompiled shader code.

Windows
MacOS
Linux

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h

Include

#include "Interfaces/IShaderFormat.h"

Syntax

virtual bool SupportsShaderArchives() const

Remarks

Whether this shader format supports a format-specific archive for precompiled shader code.

Returns

true if shader archives are supported, false otherwise.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss