ITargetPlatform::DisplayName

Gets the platform's display name.

Windows
MacOS
Linux

Override Hierarchy

ITargetPlatform::DisplayName()

FTargetPlatformBase::DisplayName()

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h

Include

#include "Interfaces/ITargetPlatform.h"

Syntax

FText DisplayName() const

Remarks

Gets the platform's display name.

See Also

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