FToolMenuSection::AddSubMenu

Windows
MacOS
Linux

References

Module

ToolMenus

Header

/Engine/Source/Developer/ToolMenus/Public/ToolMenuSection.h

Include

#include "ToolMenuSection.h"

Source

/Engine/Source/Developer/ToolMenus/Private/ToolMenuSection.cpp

Syntax

FToolMenuEntry & AddSubMenu
(
    const FName InName,
    const TAttribute< FText > & InLabel,
    const TAttribute< FText > & InToolTip,
    const FNewToolMenuChoice & InMakeMenu,
    bool bInOpenSubMenuOnClick,
    const TAttribute< FSlateIcon > & InIcon,
    const bool bShouldCloseWindowAfterMenuSelection
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss