| UObject::BeginDestroy()
|
Module |
|
Header |
/Engine/Source/Developer/ToolMenus/Public/ToolMenus.h |
Include |
#include "ToolMenus.h" |
Source |
/Engine/Source/Developer/ToolMenus/Private/ToolMenus.cpp |
virtual void BeginDestroy()
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.