FGraphNodeClassHelper

Windows
MacOS
Linux

References

Module

AIGraph

Header

/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h

Include

#include "AIGraphTypes.h"

Syntax

struct FGraphNodeClassHelper

Constructors

Name Description

Public function

FGraphNodeClassHelper

(
    UClass* InRootClass
)

Destructors

Name Description

Public function

~FGraphNodeClassHelper()

Functions

Name Description

Public function Static

void

 

AddObservedBlueprintClasses

(
    UClass* BaseNativeClass
)

Public function Static

void

 

AddUnknownClass

(
    const FGraphNodeClassData& ClassDa...
)

Public function

void

 

GatherClasses

(
    const UClass* BaseClass,
    TArray< FGraphNodeClassData >& Ava...
)

Public function Static

FString

 

GetDeprecationMessage

(
    const UClass* Class
)

Public function Static

int32

 

GetObservedBlueprintClassCount

(
    UClass* BaseNativeClass
)

Public function

void

 

InvalidateCache()

Public function Static

bool

 

IsClassKnown

(
    const FGraphNodeClassData& ClassDa...
)

Public function

void

 

OnAssetAdded

(
    const FAssetData& AssetData
)

Public function

void

 

OnAssetRemoved

(
    const FAssetData& AssetData
)

Public function

void

 

OnHotReload

(
    bool bWasTriggeredAutomatically
)

Public function

void

 

UpdateAvailableBlueprintClasses()

Typedefs

Name

Description

FOnPackageListUpdated

Constants

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss