UAIGraphNode::UsesBlueprint

Check if node instance uses blueprint for its implementation

Windows
MacOS
Linux

References

Module

AIGraph

Header

/Engine/Source/Editor/AIGraph/Classes/AIGraphNode.h

Include

#include "AIGraphNode.h"

Source

/Engine/Source/Editor/AIGraph/Private/AIGraphNode.cpp

Syntax

bool UsesBlueprint() const

Remarks

Check if node instance uses blueprint for its implementation

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