FFeaturePackContentSource::GetIconData

Gets the image data for the icon which should represent the content source in the UI.

Windows
MacOS
Linux

References

Module

AddContentDialog

Header

/Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h

Include

#include "FeaturePackContentSource.h"

Source

/Engine/Source/Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack/FeaturePackContentSource.cpp

Syntax

virtual TSharedPtr< FImageData > GetIconData() const

Remarks

Gets the image data for the icon which should represent the content source in the UI.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss