FAnimNodeEditMode::GetOnScreenDebugInfo

Function to collect strings from nodes to display in the viewport.

Windows
MacOS
Linux

Override Hierarchy

IPersonaEditMode::GetOnScreenDebugInfo()

FAnimNodeEditMode::GetOnScreenDebugInfo()

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Public/AnimNodeEditMode.h

Include

#include "AnimNodeEditMode.h"

Source

/Engine/Source/Editor/AnimGraph/Private/EditModes/AnimNodeEditMode.cpp

Syntax

virtual void GetOnScreenDebugInfo
(
    TArray< FText > & OutDebugInfo
) const

Remarks

Function to collect strings from nodes to display in the viewport. Use this rather than DrawHUD when adding general text to the viewport. Display of this assumes that this will be mostly used by skeletal controls.

Parameters

Parameter

Description

OutDebugInfo

Text to display

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