FAnimPreviewInstanceProxy::SetDebugSkeletalMeshComponent

Sets an external debug skeletal mesh component to use to debug

Windows
MacOS
Linux

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimPreviewInstance.h

Include

#include "AnimPreviewInstance.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimPreviewInstance.cpp

Syntax

void SetDebugSkeletalMeshComponent
(
    USkeletalMeshComponent * InSkeletalMeshComponent
)

Remarks

Sets an external debug skeletal mesh component to use to debug

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