Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimPreviewInstance.h |
Include |
#include "AnimPreviewInstance.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimPreviewInstance.cpp |
void SetDebugSkeletalMeshComponent
(
USkeletalMeshComponent * InSkeletalMeshComponent
)
Sets an external debug skeletal mesh component to use to debug