UAnimGraphNode_Base::GetAnimBlueprint

Get the animation blueprint to which this node belongs

Windows
MacOS
Linux

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Base.h

Include

#include "AnimGraphNode_Base.h"

Syntax

UAnimBlueprint * GetAnimBlueprint() const

Remarks

Get the animation blueprint to which this node belongs

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