Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_Base.h |
Include |
#include "AnimGraphNode_Base.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Base.cpp |
virtual void GetPinAssociatedProperty
(
const UScriptStruct * NodeType,
const UEdGraphPin * InputPin,
FProperty *& OutProperty,
int32 & OutIndex
) const
Get the property (and possibly array index) associated with the supplied pin