UAnimGraphNode_BlendListByBool::CustomizePinData

Customize pin data based on the input

Windows
MacOS
Linux

Override Hierarchy

UAnimGraphNode_Base::CustomizePinData()

UAnimGraphNode_BlendListByBool::CustomizePinData()

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListByBool.h

Include

#include "AnimGraphNode_BlendListByBool.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListByBool.cpp

Syntax

virtual void CustomizePinData
(
    UEdGraphPin * Pin,
    FName SourcePropertyName,
    int32 ArrayIndex
) const

Remarks

Customize pin data based on the input

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