| UEdGraphNode::GetNodeTitle()
|
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_CopyPoseFromMesh.h |
Include |
#include "AnimGraphNode_CopyPoseFromMesh.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_CopyPoseFromMesh.cpp |
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType
) const
Gets the name of this node, shown in title bar